A new age for the StarCraft universe kicks off with an uninspired pilot
Short, contained single-player mission packs set after the epic saga of StarCraft 2 were a proposition I was ready to embrace. Unfortunately, the first mission pack for Nova Covert Ops fails to deliver, both as a compelling new chapter for the Koprulu Sector and as an interesting set of scenarios for veterans of StarCraft 2ís three-part main campaign.

The setup is actually clever and full of potential, which makes the lackluster execution all the more deflating. The ultimate bad guy of ultimate destiny has been defeated; the iconic heroes of StarCraft lore and legend have fallen in battle or ridden off into the sunset. Whatís left is a wounded and confused Terran Dominion led by the charismatic idealist, Valerian Mengsk, and his top covert operative (and main character), the elite ghost Nova. With the help of some other returning faces like Matt Horner and Rory Swann, the two confront clandestine threats and internal strife with the potential to tear the stellar realm apart. It has the makings of a refreshing, less galaxy-shattering saga set against the backdrop of the rich lore Blizzard has created for their 18-year-old space opera. But these introductory chapters fall dishearteningly short of doing justice to their big ideas.
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