We pick up ultra spy/assassin Nova’s story where we left it.
The second chapter of StarCraft 2’s Ghost-focused mini campaign managed to exceed my meager expectations from the underwhelming pilot episode that is Covert Ops Mission Pack 1… but only just. Nova Covert Ops Mission Pack 2 is a tighter, less grandiose set of three scenarios linked by well-animated, well-voiced, but fleeting cutscenes that once again try to cram too much story into too little screen time.
We pick up ultra spy/assassin Nova’s story where we left it, trying to help Emperor Valerian Mengsk track down threats both within and outside his government. The focus for missions four through six has shifted to recovering Nova’s lost memories, which really could have been an interesting subplot if the revelations we get for our trouble weren’t shrug-worthy and almost as predictable as the big “twist” at the end of mission three. Again, the compact structure of this campaign hurts its ability to tell a good story. We’re not left time to ponder the darker elements of Nova’s character hinted at in her fragmentary flashbacks. We don’t have time to really wonder which of her conflicting motives are genuine, and which are part of some deep-cover shell game. The answer was fed to me long before I wanted to be finished puzzling over it.
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