• Sony Playstation 4 Pro WILL MINIMIZE Gamers from Switching to PC

    In a recent interview, PlayStation president Andrew House claimed Sonyís new flagship console, the PlayStation 4 Pro, will keep gamers from leaving console for PC.


    For well over a decade, gamers have been debating with each other about which of the two biggest gaming consoles, PlayStation or Xbox, is the better device. Meanwhile, PC gamers continue to tout the PC as the ever-present superior platform, reminding console gamers of the better graphics, computing power, and title releases available on PC that canít be found on the console.


    Itís no wonder then that both Sony and Microsoft are breaking from their regular six-to-seven-year console cycle and introducing new, upgraded devices just three short years after releasing the PlayStation 4 and Xbox One respectively. As gaming PCs become more affordable, many console gamers may be looking to jump ship and join the ranks of PC gamers. And based on a few comments by PlayStation president Andrew House, Sony and Microsoft are both hoping to keep gamers on consoles for as long as possible with the new mid-lifecycle games consoles.


    Talking to The Guardian, House was candid concerning the role he hopes the PlayStation 4 Pro would play keeping in mind gamers on gaming console:


    I saw some info that basically influenced me. It suggested that there is a dip mid-console lifecycle where in fact the players who would like the most effective graphical experience will begin to migrate to COMPUTER because that is obviously where itís to be had. We wanted to keep those people within our ecosystem by giving them the very best and very highest [performance quality]. So the net result of those thoughts was PlayStation 4 Pro - and, by and large, a graphical approach to game improvement.


    The discovery House made isnít a surprise to most gamers. Over the last decade, technology has advanced quickly and only seems to be speeding up. The PlayStation 4 and Xbox One were released in 2013 and both are already behind the curve compared to the graphic and processing power of many similarly priced gaming PCs.


    At the moment, the two new flagship consoles, the PS4 Pro and Project Scorpio, look to bring the console generation back in line with most gaming PCs. The new PS4 Pro boasts 4.2 teraflops of GPU performance, along with 4K video quality (as long as owners arenít planning to watch 4K Blu-rays). Microsoftís Project Scorpio, set to debut next year, will come with 4K video capabilities and 6 teraflops of computing power. While these are several amazing specs, gamers will without doubt worry to observe how they operate against Desktops on the next couple years.


    Probably the most useful top features of a gaming DESKTOP is the proven fact that owners can simply replace components to help keep the complete system updated as time passes. Additionally, those seeking to improve their experience by spending just a little extra bucks are capable of doing so any moment they want. Honestly, that is false with consoles and is among the biggest factors working contrary to the console market.




    Having said that, it may be a little bit amazing to observe Sony carrying on on the road of a collection device without possibilities for upgrades with the PlayStation 4 Pro. It may be exciting to see if Microsoft follows exactly the same closed-system style for Project Scorpio, or if the Xbox maker can make these devices customizable as time passes.


    What do you think of Houseís comments on the PS4 Pro keeping players from jumping ship to PC? Will the strategy work?
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